Feedback Patch - Alpha 0.40


This patch is intended to address concerns submitted by players through the in-game feedback form.
Please continue to provide feedback via the in-game feedback/bug report button to help improve the game.

Paint:
- Players can now change materials and apply paints to their vehicle.
- Temporarily removed painting of individual parts.

Minimap:
- Increased minimap size by 20%.
- Correctly displays real-world coordinates of the map.
- Player and Enemy icons are now displayed above other icons.
- Enemy icons correctly align with the corresponding vehicle's forward direction.

Tutorial:
- Players can now retry the distance score challenge.

Levels:
New York City:
- Each enemy now has a unique weapon loadout.
- Environmental props have been reworked to prevent getting stuck under the vehicles and impeding their movement.
- Temporarily removed highly obstructive environmental props.
- Reduced memory requirements.

Grand Canyon:
- Removed some ground rock formations to prevent vehicles from getting stuck.

AI Enemies:
- AI is now better at avoiding obstacles.
- AI will no longer pursue or fire at targets when their line of sight is obstructed.

Time To Kill:
- TTK has been approximately doubled for all vehicles (avg. HP increased from 100 to 200).
- Vehicles that previously had 2 primary weapons now have 1 primary weapon (this is to facilitate weapon rebalancing and prevent high-powered weapons from being abused on some vehicles).

Weapons:
- Added muzzle flash effects to all weapons.

Vulcan (Gatling):
- Fire rate increased from 15RPS to 50RPS.
- Audio changed to replicate a real gatling gun and to be less obtrusive with the new fire rate.

Solo Gun:
- Increased damage from 15 to 20.
- Increased projectile velocity from 200 to 300.
- Decreased size of impact and heat distortion effects by 50%.

Sniper:
- Increased damage from 25 to 45.
- Increased burnout rate from 25 to 55.

Shot Gun:
- Increased damage from 1x20 to 2x20.
- Decreased burnout rate from 30 to 26.

Seeker:
- Increased damage from 7.5 to 20.
- Increased burnout rate from 10 to 20.
- Decreased trail effects by 50%.

Rail Gun:
- Increased damage from 4 to 10.
- Increased fire rate from 2RPS to 4RPS.
- Decreased burnout rate from 15 to 10.

Loading Screen:
- Added helpful information about hotkeys and weapon mechanics. Next patch will including rotating mini-tutorials to cover more aspects of the game that the tutorial doesn't.

Bugs:
- Fixed an audio bug that caused the vehicle to play unintended crash sounds.
- Fixed an audio bug that prevented audio slider settings from affecting vehicle sounds.

Files

mad-metal-win.zip 3.1 GB
Version 17 84 days ago

Get Mad Metal Demo

Leave a comment

Log in with itch.io to leave a comment.